Bridge Commander 2 ends, rebranded as “Stellar Expanse”.

Posted on September 20th, 2017 by Zach Nicodemous

After over half a decade in development, the fan project “Bridge Commander 2” has ceased development and re-branded as “Stellar Expanse”.

The project will no longer make use of the Star Trek universe or any of its familiar ships, characters or locales and will now be an entirely original project.  The project creator insists that no cease-and-desist was ever received from CBS and that this move has been made as a way to release a game faster, unbound by the requirements, rules or limitations of the Star Trek universe.

The move has come as a surprise to some fans who have in the past supported the project financially on the basis that it is set in the “Star Trek” universe.

One supporter commented:

Being one of the supporters who shelled out 200 bucks to help with a Star Trek game, I’m pretty upset about not even having a Star Trek game. I’m really looking forward to your answers.

The project creator replied:

There’s just some things that I’m not at liberty to discuss in public, i really am sorry about that, but just know that it’s for the better.

There are an array of other comments from folks disappointed in this move and it is unclear as to whether those who financially supported will be able to request their money back given that the game they supported will no longer be released.

As a Star Trek Gaming website, Hailing Frequency will no longer be providing coverage of this project; therefore if you do wish to continue supporting the project, be sure to check out their Facebook page.

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Have you heard about…..The Star Trek Voyager Game Project?

Posted on August 21st, 2017 by Zach Nicodemous

You can certainly be forgiven if you have not heard about the Star Trek Voyager Game Project.  It is one of a number of high quality “fan” projects to have popped up in the last year or two. Whereas Stage 9 is focused on The Next Generation, as you can probably guess from the name, The “Star Trek Voyager Game Project” is focused on Deep Space Nine!  No, I kid; it is of course focused on Voyager.

Unlike Stage 9, there are not currently any publicly released builds that you can play and it is unclear as to whether these will be forthcoming in the future.  That said, the project releases regular updates via their Facebook page at and it is well worth a look!

The end goal of the project is to have a faithfully recreated version of Voyager for us to explore and hopefully some interesting missions for us to embark upon!

Here is one of the latest video updates which is focused on the Shuttlebay area:

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Version 007 released for Stage 9 Enterprise D game!

Posted on August 17th, 2017 by Zach Nicodemous

The latest update has been released for Stage 9’s Enterprise D virtual recreation.  Whilst still very much a work in progress, development on the project is roaring ahead with regular updates and regular videos from the developers showing what has been accomplished.

In the latest update video, the creators talk about work that has been done on the turbolift system.  In addition, work has been done on tricorders, padds and system warping!  Improvements have been made to the shuttle systems as well!

It is also worth noting that this game is available with versions for Oculus Rift and the HTC Vive and those of us here at Hailing Frequency have had bucket loads of fun testing the VR versions recently!

Check out the latest video below and be sure to head to to download the latest version.

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Excalibur | First Person Locomotion Preview

Posted on February 11th, 2017 by Zach Nicodemous

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Reviews and Content Coming Soon

Posted on January 27th, 2017 by Zach Nicodemous

As we head into 2017, I find myself wondering just what to do with “Hailing Frequency”.  We haven’t produced any new podcasts for quite some time now and yet traffic to the site is still high. The forum is not particularly active, yet unique visitors to the site have remained consistent so it does seem to be clear that there is some “hunger” for gaming related news and info.

That being said, the Star Trek Gaming community is still not anywhere near the highs of the early parts of this century – just one or two new games a year and nothing in the “AAA” category.  In 2017, the only slated released is “Bridge Crew”, a VR Star Trek Game by Ubisoft. Being a VR game however, it cannot become a huge hit as the VR market is still fairly limited.  I myself purchased an HTC Vive just a few months ago at a cost of around $600 dollars and then had to throw down another $1300 upgrading my computer to the point where I could run VR games at the settings needed to avoid motion sickness.

Therefore, we may very well need to branch out and review some other Star Trek products in order to keep content alive on the site. We shall see.

In the meantime, Bridge Crew is slated for release in February and I will definetly be reviewing that. I’ll see if I can figure out how to produce some videos from it too.

Live long and prosper all!

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