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Author Topic: Quantum Class Heavy Explorer  (Read 9868 times)

Offline Tethys

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Quantum Class Heavy Explorer
« on: 11 July 2008 05:10 AM »
Starship Name: USS Quantum
Starship Class: Quantum
Departmental Class: Heavy Explorer

Length: 612 m
Beam: 223 m
Height: 82 m

Warp Cruise: 7.8
Warp Max: 9.997 (24 hrs)
Warp Emerg.: 9.9994 (8 hrs)
Sublight Max: 0.779 c (or Warp 0.779)

Decks: 17
Crew Compliment: 765
Emergency Capacity: 2000

Armaments: 13 Type I Quantum Phaser Arrays, 6 Self replicating Phase Quantum Torpedo tubes (unlimited comp., recharge every 500 rounds, pulse fire 4/sec, cooldown 10 sec)
Defensives: Quantum Shield Grid, Quantum Hull Armor, Quantum Deflector, 4 Kittyhawk fighters, 4 Type 12xa Shuttlecraft

Hull Exp.: 200+ yrs
Resupply: 10 yrs
Refit: 10 yrs

Alignment & Era: Pre St:O; Commissioned February 2, 2395

Mission profile: Under Development...

Purpose within Starfleet: Under Development...

Purpose within Star Trek Online: Under Development...

Technologies:

Quantum Warp Drive: Essentially, the Quantum Warp Drive is a working version of a scaled down Quantum Slipstream Drive similar to the one encountered by the USS Voyager in the Delta Quadrant. The QWD works by taking a M/ARA and manipulating it on the quantum level in order to effectively create a larger, more stable warp bubble. The larger bubble allows the ship to be propelled at incredible speeds rivaling that of Borg transwarp.

Quantum Gel Packets: Quantum Gel Packets use a special kind of synthetic gel called 'calracyde gel' that conducts plasma flow at a higher and more stable rate than bio-neural gel packs. In the event of a plasma overfeed thoughout the system, these gel packs work in conjunction with newly installed Quantum Circuitry to divert the plasma to a diffusion point. Diffusion points are placed in unimportant, out-of-the-way areas where a plasma overfeed could be controlled and contained more easily. This reduces the chance of system failures associated with a plasma overload.


Quantum Shield Grid: The QSG is a large shield made up of a grid of 16 smaller shields (4 dorsal, 4 ventral, 2 aft, 2 fore, 2 port, 2 starboard). This shield works by taking shield frequency and amplifying it using quantum mechanics. The shield produced by the generator is one with a very low discrepency rate, meaning when focused energy reacts with a section of the grid, it is evenly distributed thoughout the entire shield grid system.


Quantum Hull Armor Plating: Similar to ablative armor, Quantum Armor provides the ship with an extra line of defense in the event of shiled collapse. Any and all enemy fire dierected at the armor or its generators is gathered and distributed thoughout the plating. A special feature to the new armor allows up to 10% of all recieved energy to be stored before any actual damage is registered to the hull. This energy is then converted into energy for weapons & shields, as well as any other system as the need requires. Working in conjunction with the QSG, when the shields drop below a certain percentage, they temporarily shut off and the Quantum Armor is deployed to gather enemy fire. Once 10% is gathered, the shields come back online and power is then transferred from the reserve to the shields. One drawback to the armor is that once the energy is transferred out of the reserve, damage to the quantum distributors slows the distribution rate, meaning concentrated fire to a single section during shield collapse can cause significant damage to the targeted area of the vessel. Maximum capacity rated at 1,250,000 Tw.

Quantum Deflector / Sensor Array: Advancements in sensor technology take targeting to the next level with the introduction of Quantum Deflection technology. Operating on the same principles as conventional deflectors, these quantum deflectors employ a longer range to compensate for the higher speed of the warp drive. Objects with a diameter as large as 100 km can successfully be moved out of a starships path, and stellar objects of 20 km or under are completely vaporized. Advanced targeting allows the deflector to lock onto multiple targets without 'lock lag', a term common among tactical officers.

Quantum Forcefields: New forcefields installed on Quantum Class starships make sure that nothing passes in or out of any desired area. Useful for prisoner holding, holographic images, or in the event of a hull breach, forcefield strengths of up to level 20 can be achieved using quantum technology. It has been speculated that these forcefields can be modified to reinforce areas of the hull where the Quantum Armor has been depleted.

Quantum Circuitry: Quantum Circuitry replaces the starndard circuity found on most starships. Quicker data processing, storage, and transfer are just a few of the benefits of quantum circuitry.

Quantum Subspace Communications: Extended range on starships is useless when it takes hours to establish a link to Starfleet using traditional subspace radio. Quantum Communications solves this problem by employing a dual-channel subspace hyperlink, in some cases called hyper-subspace. Messages can be sent at unimaginable speeds capping at around warp 9.99999999998, a nearly instantaneous link to anywhere within 12000 lightyears. Messages can be sent clear accross the galaxy in a matter of hours, taking only about 2 months to reach our nearest neighbor the Andromeda Galaxy.



Images on Technologies may come soon...


« Last Edit: 23 July 2008 12:59 AM by Tethys »
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Offline Bin hawkins

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Re: Quantum Class Heavy Explorer
« Reply #1 on: 11 July 2008 05:28 AM »
cool I like it.
to boodly go were no one has gone before

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Offline Zach

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Re: Quantum Class Heavy Explorer
« Reply #2 on: 11 July 2008 10:21 AM »
I like the specs, but with all of that amazing new technology - it feels like it should be bigger.

Offline Tethys

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Re: Quantum Class Heavy Explorer
« Reply #3 on: 11 July 2008 01:11 PM »
compared to the 640 m long galaxy class...



:)

ty zach

tethys

ps. lol j/k  >.<
Not for the weak of heart...

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Offline Zach

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Re: Quantum Class Heavy Explorer
« Reply #4 on: 11 July 2008 01:34 PM »
Ohhh...In that case....thats fairly large

Offline BLZBUB

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Re: Quantum Class Heavy Explorer
« Reply #5 on: 11 July 2008 05:27 PM »
 I am appreciative of the tech you have put into this design Tethys. As research progresses in RL, so you have demonstrated that it would naturally follow the same for Star Trek. I would love to wander this ship and 'fiddle' with the controls on all these Quantum systems.  =)

 I am slightly taken aback however, by the thought of a deflector that pushes those large objects out of the way. 1000 km sized?
 1 Ceres is the largest asteroid in the Sol system and comes in at 974 km and has about 25% of the mass of all the the asteroids combined. Would your system not be taxed by the mass of an object, not just it's apparent size in kilometers?
 Mathilde (C-class) is thought to be a compact mass of rubble with a density near that of water, and could be shoved without much trouble, but an M-class asteroid is a Nickle-Iron composition of great density. Would your Quantum Deflector be able to appreciatively move a 1,000 km diameter M-class asteroid quickly enough to get it out of the ships path?

Sorry to harp on that. The concept is wonderful throughout the design, and I congratulate you on your thoroughness.
Fleet Admiral BLZBUB,
Fleet Commanding Officer,
Lotus Fleet


Offline Tethys

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Re: Quantum Class Heavy Explorer
« Reply #6 on: 11 July 2008 11:42 PM »
edited Deflector for BLZBUB

:P
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Offline Athos

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Re: Quantum Class Heavy Explorer
« Reply #7 on: 14 July 2008 11:07 PM »
sweet... :)

Offline Tethys

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Re: Quantum Class Heavy Explorer
« Reply #8 on: 22 July 2008 04:50 PM »
quantum gel pack update
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Offline Tethys

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Re: Quantum Class Heavy Explorer
« Reply #9 on: 23 July 2008 01:01 AM »
updated shield grid
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