Author Topic: STO and political or Religious aspects  (Read 2023 times)

Offline Nova

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Re: STO and political or Religious aspects
« Reply #10 on: 05 March 2008 02:22 PM »
Zach I would have to agree with you with regard to addressing religious aspects of the Klingons and Bajorans, however if developers gave one aspect of gaming to one race they would simply have to give a similar aspect to all races in game.

For Instance

Bajorans = Peace religious culture = + 1 to health, healing.

Klingons = Warrior base Religion = +1 to HP, Endurance

Humans = Explorer based culture = +1 to (insert skill)

Vulcan = Logic based Culture = +1 to Intelligence, etc, etc)

Romulans = Politcal based culture = +1 to subversion, diplomacy

Ferrangi = Monitary based society = +1 to economics

I guess what I am saying is that it seems natural that STO should have a very strong skill based gaming core that accomadates the individual factions strong points. For instance it is feasible that a Ferrangi could be a Warrior however they would get the Cultural bonus that a Klingon would and vice versa a Klingon could be a merchant but would have to work harder then a Ferrangi, as For Vulcans they could be an even balance between Humans with regard to intelligence and exploration but also be well balanced in the Warrior Trait as well.

Now of course a lot of these figures can be manipulated by having different technologies that one might take with them on a mission or even varrying degrees of Starfleet or Racial specific Training that would then increase those skills.

Offline Zach

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Re: STO and political or Religious aspects
« Reply #11 on: 07 March 2008 10:00 PM »
I hadnt thought of doing it quite like that nova, but now that you mention it, thats probably not a bad way to do it.

Each race has a set of skills that they are best at, and this represents a point advantage for that race. I suspect that they would implement a system like this anyway, but, you never know with these people.

 :shuttle:


Offline Bajoran Berrie

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Re: STO and political or Religious aspects
« Reply #12 on: 17 April 2008 01:38 PM »
well this would pretty much comply to all other RPG formats, and if it aint broke dont fix it i suppose.
Honestly, my Pagh is massive.

Offline Zach

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Re: STO and political or Religious aspects
« Reply #13 on: 11 May 2008 11:06 AM »
I think this topic certainly deserves a bump. Does anyone else have opinions on this topic?

Offline Sarevok

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Re: STO and political or Religious aspects
« Reply #14 on: 11 May 2008 12:51 PM »
I would be cool if you could join other organizations and maybe gain ranks there. The problem would that either this should be a minor faction, or PE's idea of being only able to play Starfleet should be dropped. (I think only Starfleet is a good thing, since otherwise ppl would be all over the place joining anything they see, and the Star Trek feel would be lost.)

Offline Kinneas

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Re: STO and political or Religious aspects
« Reply #15 on: 06 June 2008 06:25 PM »
I tried staying away from this one because in that past it has caused some waves.

2012 will be a good time to consider really exploring aspects of it.

SO many folks will be pondering what 2012 means and the stories around it go back to the very start...and Star Trek (imo) has a really big part in it.

Between 2012 and 2300 there are chances we could see 'instant' world-wide catastrophe of biblical proportions...all of it linked back to biblical stories from the beginning we can not get away from it...so might as well find out the truth behind it.

Star Trek is about finding the answers to who and what we are and...maybe where we came from.

We don't turn ashamedly away from wanting to know the truth and despite fervor in 2012 and beyond that could stop the content from appearing in a MMO, we could and possibly should have some missions and storyline arcs in ST:O that seek to explore some of the 2012 questions.



Offline SpeakThoseWords

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Re: STO and political or Religious aspects
« Reply #16 on: 11 June 2008 12:44 PM »
What is this "2012?"

I think religion should be explored in certain storylines, that's fine... no reason to run from it, but as for players and religious stances for the avatars, it's pretty clear on the show that players with Federation education are taught religion is just 'misunderstood science at best' that was the whole point of Keiko's school storyline on DS9, and I think that's a good line to trod on such a divisive concept in a fiction where unity is paramount.

Bajorans, are of course, the exception, but that really comes down to storyline.  Bajorans don't have any personal advantages by following the wormhole aliens.
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Offline Kinneas

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Re: STO and political or Religious aspects
« Reply #17 on: 11 June 2008 06:28 PM »
What is this "2012?"

... Federation education are taught religion is just 'misunderstood science at best' ...

... Bajorans don't have any personal advantages by following the wormhole aliens.

2012: Coming to grips with 'misunderstood science'...      ...at it's best. 

Best to start by researching: N I B I R U and the affect it could have if it makes an approach starting in 2012.  Then there is all the recorded histories about Nibiru/Earth relations to before the Great Flood till now.

There was a TOS episode: Assignment Earth that could easily tie into the above.

2012 is a big deal.  :wink:

On Bajorians: They could. Why not? 


Offline SpeakThoseWords

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Re: STO and political or Religious aspects
« Reply #18 on: 11 June 2008 09:31 PM »
I'd prefer not to have arbitrary/artificial gameplay effects because it crushes my immersion and reminds me of the artificial systems of traditional fantasy MMOs and makes me think the developers have omitted creativity.  It bothers me more than most, I presume.
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