Author Topic: ST:O/ NEWTREK Series 'Tie-In'. MMO Subscribers shaping 'canon'.  (Read 1281 times)

Offline Kinneas

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 the MMO developer should work closely with CBS to develop 'open ended' Star Trek T.V. storyline content with the Star Trek:Online MMO in mind. That through the MMO, subscribers could help resolve open ended storylines whose outcomes could be presented in 'some way', in future shows..thus making subscriber actions canon.

In follow up interviews, the future looked bright for this proposal .  I hope whomever does continue STO considers this again. One psychological aspect of the Star Trek fan is the need to be in control of creating series content. Since everyone can not be in control,put all the fans in Starfleet (or other) in the MMO and let them have an individual stake in the outcomes of open-ended ended events.
 
- Season 'cliff-hangers' . Opportunities to set up a situations and let the online subscribers  deal with it.

example: Season ending event. The Romulans attack.  After the season ending episode shows the Romulans attacking, the same situation will take place in the MMO.  The subscribers will have a limited time to deal with this situation before the next season starts.  The writers and producers at the studios will base storline resolutions on subscriber outcomes.
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Is working closely with a MMO developer good for CBS and the producers of the NEXT TREK?

Using todays 'in-game, filming/directors/ tools', would it be more efficient for special effects departments, directors, post production staff, etc to 'film' sequences of Star Trek:Online events instead of creating all shots from scratch.   Clean up all film-work in post production or use as a template. 

-no more 'matte shots': Instead of matte paintings or creating costly CGI shots of cities, bases, etc for scenes from scratch, use the same filming tools to gather that info from within the Star Trek:Online. MMO

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Mr. Juliano just pointed out more people were logged into World of Warcraft than were watching the Oscars.
It speak volumes about people wanting something more interactive.

As of this time no TV series has launched a MMO tie in.   Star Trek is all about 'firsts' and it should be the first to do this.

etc. etc. etc.
(( These ideas were presented In the first interview Perpetual's Executive Producer, Daron Stinnett did with Hailing Frequency))
--Kinn



« Last Edit: 28 February 2008 04:44 AM by Kinneas »


Offline Zach

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Re: ST:O/ NEWTREK Series 'Tie-In'. MMO Subscribers shaping 'canon'.
« Reply #1 on: 29 February 2008 12:43 PM »
I have always said, the idea of a TV tie in to Star Trek Online would be damn exciting. You see things happen on the tv show and then have to live through them in the game. Events in the game could be built upon and expanded around.

The possibilities are endless. The one thing it would take though, alot of money, and alot of research and devlopment to work out the fine details. I am not sure if it is the  sort of financial gamble that a new game studio or CBS would want to take right now given that both partys have just taken on a huge cost.


Offline Nova

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Re: ST:O/ NEWTREK Series 'Tie-In'. MMO Subscribers shaping 'canon'.
« Reply #2 on: 29 February 2008 02:49 PM »
The problem with this idea is that you have just created a TV show that is tailored to a realitively small community, rather then the mass of Star Trek fans around the world.

Thats not to say that we couldnt have honorable mentions of starships, locations, and actions by individuals mentioned in some way, but I think a direct tie from TV to MMO and MMO to TV would not be very popular when trying to appeal a Star Trek show to none gaming Star Trek Fans.

Offline Zach

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Re: ST:O/ NEWTREK Series 'Tie-In'. MMO Subscribers shaping 'canon'.
« Reply #3 on: 29 February 2008 02:56 PM »
It depends how you do it nova.

Example. STO is set in the 24th/25th centurys featuring a rough, directed storyline.

A STAR TREK tv series is  created that is set in the 24th/25th century. the writers for the new series and the mmo join together to create storylines that are relevant to the overal plot, can be watched by the masses on tv without having to play, and these on screen events affect what happens in the game.

If the  two storylines are intermixed with each other, while making sure that things happen on the s how that do not require participation in the MMO, then you have a hit.

Further more, based on this model, any events that occur in game, i.e. a major battle, can be referenced on the tv show, and ultimatly have an affect on the outcome of the story.

Offline Sarevok

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Re: ST:O/ NEWTREK Series 'Tie-In'. MMO Subscribers shaping 'canon'.
« Reply #4 on: 29 February 2008 02:57 PM »
I'd think the resulting Trek show would still appear as a normal Star Trek series, so I don't see why it would not appeal to non-gamer Star Trek fans.

Offline Nova

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Re: ST:O/ NEWTREK Series 'Tie-In'. MMO Subscribers shaping 'canon'.
« Reply #5 on: 29 February 2008 03:09 PM »
I can see how you could pull something like that off however, part of what I would think would need to happen is that the Scripts for both would have to be written well in advance, so that the STO developer has enough time to assess expansions (Free or Paid) that would then reflect the changes that take place with in the games environment. It almost seems as though that STO would almost always be in a constant state of trying to keep up with the TV shows Plot. I suppose it could work but I would think that from a logistical stand point it would be very difficult to maintain, especailly when you have industry norms  that a development team to start is huge but after the game has launched and gone live the development team is either shifted to new projects or is laid off.


Offline Botany Bay

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Re: ST:O/ NEWTREK Series 'Tie-In'. MMO Subscribers shaping 'canon'.
« Reply #6 on: 29 February 2008 04:44 PM »
I really love the idea for what it is. I allways did since I first heard of this idea over at STOnet (still drying my tears for it having vaporized itself now, sniff).

However, I really have my doubts about it being implemented for the following reasons:

First the most obvious - STO is or is not in development, or is it? Or not? A new TV show is definatly not! Not at the moment. Lets say Cryptic has the license or another ominous "Bay Area Developer". It will take them a few years to make a running game, without Perpetuals code.
In the meantime they could talk to CBS and perhaps, who knows, talk them into doing a new series. The trouble I see is this:
CBS then would have to develop a new show together with the new developer. Thats something any sane TV-Network would feel very uneasy about. So many people talking and so many different needs and ideas - the Network, the Producers, the advertising Companies and now also some MMO Developers and their creative staff and Marketing Freaks.
Thes are conditions driving every half sane script author mad.

Then, as a poster before me has allready pointed out: The most important scripts and stories of that new TV-Show would have to be pitched and outlined far far in advance, to make the game tie in possible, as long as the game should not be a year behind.
Thats not the way TV works, I am afraid. For a TV-show you make a very rough story outline. You write the pilot episode and you collect some very rough ideas for further episodes (just a few lines long).
When the pilot aires, the creative team makes usable scripts from the ideas. Some make it to the screen, some are spaired for a possible second season or get totally changed, others are skipped entirely. In this process it is helpfull and vital for the scriptwriters to have as much freedom as possible. One of the major problems of VOY and ENT was the huge load of canon, that restricted the story writers in this freedom. You may agree on the extent or not, but you cant ignore the fact, that creative people simply hate a certain ammount of restrictions.

The only way I see is, that the game would be behind the TV show. At least a year. So, to take an example: Players would defend earth against the Borg at Wolf 359, while this event is past for the TNG charakters allready.

I cant judge though wether this delay would corrupt the tie-in-idea just a little or entirely.
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Offline Kinneas

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Yeah. It does 'seem' daunting.

The MMO does not have to follow 'every' weeks storyline. Just major story arcs.   The season cliff hangers are the best time to try initially.

As they get better and better at it I think it would become easier and easier to do so.
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I predict the new movie will jump start a new series asap.
Especially if JJ Abrams wants the TV credits for the new Trek..and some MMO credits.   He seems pretty hip on games.

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If the series MMO launches I predict it will make more money for Star Trek than Star Trek has ever seen.  They would have the money to use the actors, sets, etc to extend their presence in the MMO.

example: With enough money they could employ folks at the studio to BE 'Starfleet Command' almost 24/7.

We are talking about an entire industry around the series and STO.


Anyway...:)


Offline Alter Ego

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Hmmm...so along with a horrible game, that will never be released, you want a horrible TV show that will tie into it making both even worse?

Count me in!
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Offline Zach

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Without that horrible TV show you wouldnt exist so i'd shut that trap right there mister or ill have to moderate you!

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