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Author Topic: Star Trek Voyager Game Project  (Read 6640 times)

Offline brainbox

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    • Star Trek Voyager Game Project
Star Trek Voyager Game Project
« on: 23 May 2014 05:55 PM »
Hey folks,

my name is Daniel. I am a developer (coder) and 3D artist and im a huge Star Trek Fan. Since Elite Force 1 i was waiting for a new Star Trek FPS but until today there was nothing like lite force1 and thats why i have decided to make my own game. I want to introduce you my Voyager Game Project.

http://youtu.be/a1N7m5Ez53w

I started last year in august and im working very hard on it and as often as possible.
I hope you like it. For more information you can check out my website.

www.danielkorican.de


I hope you like it

cheers
Daniel
« Last Edit: 23 May 2014 06:14 PM by brainbox »

Offline BLZBUB

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Re: Star Trek Voyager Game Project
« Reply #1 on: 24 May 2014 04:00 PM »
Welcome aboard the UFP Devilfish; The premire news ship of the Federation.


Very nice work on that Intrepid design sir. But I did notice an incoming transmission misdirect in the conference lounge ... the one addressed to Captain J L Picard of the USS Enterprise!! lol


Please keep us posted on the development of your game project Daniel.
Admiral BLZBUB,
Fleet Executive Officer,
Lotus Fleet


Offline brainbox

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    • Star Trek Voyager Game Project
Re: Star Trek Voyager Game Project
« Reply #2 on: 24 May 2014 04:24 PM »
:) Yes that incoming textur is wrong, all the lcars textures are just placeholders for a real lcars. Im going to remove them all after i findished the lcars system. I will keep you informed :) thank you
« Last Edit: 24 May 2014 04:27 PM by brainbox »

Offline brainbox

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    • Star Trek Voyager Game Project
« Last Edit: 07 June 2014 07:50 PM by brainbox »