Author Topic: ST: Excalibur Update - Ship Movement Demonstration!  (Read 1266 times)

Offline Zach

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ST: Excalibur Update - Ship Movement Demonstration!
« on: 16 August 2009 12:06 PM »
The Excalibur Team have graced us with yet another update from their fantastic upcoming fan game.   This week, we get a detailed look at their ship movement system which sounds to be very awesome and potentially the most realistic movement system ever seen in a Star Trek Game!

Quote from: Excalibur
Ships in Excalibur now effectively have positioned engines and thrusters along the hull, just as you would expect to see on the ship model.  When you tell your ship to turn left, thrusters on the right side of the ship fire and tell the ship to turn in that direction.  When you are cruising along at full impulse and turn off your engines, your inertia will still keep you moving forward for a fair amount of time until you apply a force sufficient enough in the opposite direction to stop the ship.

By the same logic, if you are happily cruising through space in your Galaxy Class and try to make a sharp turn to the right without reducing speed first, your ship will spin out of control (imagine trying to handbrake turn a bus) because the forward momentum of the impulse engine is greater than the force produced by the manoeuvring thrusters.

In addition, if you are in a battle and your right-side thrusters get knocked out, you are going to have a limited or diminished ability to turn your ship to the left and in some cases, you might find your ship will list in a certain direction until the thrusters or engines are repaired.


You can read the full update at http://www.stexcalibur.com/index.php?option=com_content&view=article&id=94:ship-movement&catid=16:engine&Itemid=33 and if you can't wait to check out the awesome video for this update - here it is!

Excalibur | Ship Movement Demo

Offline Acidrain

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Re: ST: Excalibur Update - Ship Movement Demonstration!
« Reply #1 on: 17 August 2009 03:23 AM »
That is cool, interesting! I wish them all the luck, at this point it looks rather awesome.


Offline RPHX Fyasko

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Re: ST: Excalibur Update - Ship Movement Demonstration!
« Reply #2 on: 17 August 2009 05:42 AM »
Nice,

   This will be fun!!!

Offline Acidrain

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Re: ST: Excalibur Update - Ship Movement Demonstration!
« Reply #3 on: 17 August 2009 09:12 AM »
Nice,

   This will be fun!!!

Hell yeah, i was looking over the website. They are doing some awesome work, better than any group in the past. Iam not bagging on any other group, however i give them kudios for taking on such an project and i wish them all the best. I will play it when it is released. I wasn't a big fan of BC however, the description looks really interesting.

Offline BLZBUB

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Re: ST: Excalibur Update - Ship Movement Demonstration!
« Reply #4 on: 20 August 2009 05:29 AM »
 All I can say is...WOW!
 That is something else again, isn't it? I hope I'll be able to use my 3D joystick to fly those like that.

Captain BLZBUB, Fleet Relations Officer,
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Offline RPHX Fyasko

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Re: ST: Excalibur Update - Ship Movement Demonstration!
« Reply #5 on: 20 August 2009 07:06 AM »
Nice,

   This will be fun!!!

Hell yeah, i was looking over the website. They are doing some awesome work, better than any group in the past. Iam not bagging on any other group, however i give them kudios for taking on such an project and i wish them all the best. I will play it when it is released. I wasn't a big fan of BC however, the description looks really interesting.

  Yes, we will definitely play this one. We are patient for this to be a good product.


Offline Zach

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Re: ST: Excalibur Update - Ship Movement Demonstration!
« Reply #6 on: 20 August 2009 10:47 AM »
I am glad you all like the update :)

Offline Turc Brakur

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Re: ST: Excalibur Update - Ship Movement Demonstration!
« Reply #7 on: 23 August 2009 02:03 AM »
That is sooo awesome!  The movement looks smooth and natural.

Offline amb

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Re: ST: Excalibur Update - Ship Movement Demonstration!
« Reply #8 on: 17 September 2009 07:56 PM »
...and you are sure you didn't steal this out of a TNG episode?;)