: Weirdly...wonders what Mr. Disney would say :
I guess I find it odd that for probably more money than it took to make all of Disneyworld, a Tripple A MMO developer finds it difficult to provide multiple types of gameplay experiences with a MMO infrastructure.
"We are not building two games" -Perpetual.
Maybe there lies the problem because it seems for a 'Tripple A' budget, there is only imagination enough to use a MMO infrastructure to provide a very narrow type of experience instead of thinking of using a MMO infrustructure like a 'Disneyland' that can provide many types of experiences in one location.
One has to also ponder the activities of MMO makers who create little more than single player and multi-play experience and yet want to reap the bounty of a potential 2 million + audience.
It sure is nice making a MMO for under 100 million....making 125 million in sales the first day...up to 800+ million in the first year and up to 79 million a month after that. (they do not even have over 60 miles of physical theme park attractions to upkeep. Just computers)
I guess that has me wondering what Mr. Disney would say the most. Hey. There is nothing wrong with making money hand over fist. It is what you do to get that money.
And right now...STO is no Disneyworld.
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The Return of the Robber Barons!
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When you have famous game developers stepping up and saying: MMO developers do no more work than required to make a single or multi-play player game yet reap unbelievable profits'...something is wrong.
Maybe it is because MMO's are still so new to the mainstream and after moving from single player experiences and multi-player experiences they do not understand what truly 'MASSIVE" Multi-play experiences could be delivered to them for the monies they provide (as well as multi-play and single play experiences that can be delivered with a MMO infrastructure too).
Hell no would a game developer really want to do what is required to create a Disneyworld. They want to stick to designing games of the 1995 era and reap 2009 profits.
People are catching on though. Thank goodness they love telling folks that WoW has over seven million players and how that equates to over 70 million dollars a month...for a game that cost less than 100 million to make. WOW has officially joind the BILLIONAIRE club and is closing in on the Trillion club.
A movie studio won't make as much as a MMO yet they will dump 200 million on a project where a game developer won't come close to getting that kind of production money (development money for STO was not supposed to be a problem)
One almost wishes the Department of Justice would to look into the activities of game developer and MMO game developers. This is getting out of hand. All the secrecy and hype has got to go.
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I'm sorry if you feel my attitude sucks.