If you played SWG before, then you know about the crafting system they have in place. IMO it was one of the best I seen to date. An example being with mining. You had different mining stations you could setup, and you told the station what type of ore you needed, and loaded the credits and power to start it running. The station would continue to run until: (A) The resources got used up, (B) You bin got filled up, (C) You ran out of what kept the station running to begin with.
I am still hoping we will see Civilians in STO, mainly used for merchants, crafters and gathers. They are the unseen force in the Federation, and we got to see part of their world on DS9. Some people think this is a waste of time, and starfleet officers should be able to do all this craft as well. BUT crafters in Star Fleet were only in the Engineers and Medical ranks, and mainly what they did was stuff for the ships and crews.
What I feel is need to make this game deeper, are Civilian workers to do the odds and ends.
Here's an example of jobs I see for the working class:
1. Miner - Dig up and refine all ores and crystals
2. Tailor - Hand made clothes
3. Merchant - Seller of all types of goods
4. Cargo Transporter - Need to move heavy or light cargo to all planets
5. Art Crafter - From glass to stone and even paintings, we need some to help dress up you quarters.
6. Dancer - Helps to boost a crews moral.
7. Musician - Moral booster and helps to past the time.
8. Cook - Gives a boost to a crews abilities
Those are just a small example of a few worker type jobs that could get added to STO. Mind you this doesn't touch on the other type of jobs within Star Fleet, or any of the other ideas CS has of their own. This is just my thoughts on the matter, and something I think is very do able in the game.
Another question would be, where would we put the Civilians in the game? How about the Starbase for #1. It's a great place to do your craft, and you will always have Star Fleet ships paying these places a visit.
Anyway, feel free to talk about this old idea, and expand on it if you will. But I still believe this is a needed part of STO that needs to be added. :wink: