A lot of people I am sure aren't going to be happy with the initial output as there ideal features weren't added which I know seeing the posts here on hailing and STO a lot share the same sentiments.
1. Would it be possible to include for user mod content playable not to mod the game but to play via the holodeck. Which essentially doesn't chew or mess up vanilla file set up to keep game running perfect for normal play.
(Vessels, locations and stories not featured or in the game could therefore by developed, valued and used by the players. and stored like programs for the holodeck.)
2. Would it be not "safer" for the developer to use an existing era, ala TOS. As space isnt that explored at the time and as the universe is coded and developed Space therefore gets bigger and you can go further...to boldly go where the next Generation haven't quite got to yet.
From there have download contents for newer eras.
3. In combat, can I get up close and melee. You know punch, punch, double axe handle to the back or the shoulder. In true all eras Trek style.
4. further to combat - If I am a Klingon starfleet officer, can i use a Bat'leth?
5. Is each person/player responsible for his/her OWN starship? 5b. So if my friends hooked up with me, can we have a fleet?
6. After doing your training assuming there is. Does that mean you instantly start at Captain, if you have control of your starship?