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Author Topic: Aftermath 1.9 info, news and more  (Read 28818 times)

Offline tjoz_aftermath

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Re: Aftermath 1.9 info, news and more
« Reply #40 on: 28 October 2008 08:25 AM »
Another couple of shots for today, over the weekend we got something else lined up but we will give you something during the week too. A little bit of dev news, we got many missions under development. There will be some mission promo done over the weekend and our first video footage of 2.2 will be shown. On other areas, our AI is being developed to become the most highly customized AI ever created for Legacy. The AI is being specialized far deeper than any of the other mods have attempted. We already have our Terrans and ENT Romulans running the new AI procedures. Refinement of other areas are happening and also sounds, at this stage we are deciding on whether to seperate Terrans into a new race (we have more than 3 Terrans in 2.2...).

Today we are showing some shots of a possible new Akira. This one is more war-like than the stock one. There be more info on this version of the Akira over the weekend. This one was developed in-house. Also included is a general shot of two of our Terrans (NX and Poseidon).




Offline BLZBUB

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Re: Aftermath 1.9 info, news and more
« Reply #41 on: 28 October 2008 05:04 PM »
 I adore that I.S.S. Enterprise! And what is that behind her?
 The U.S.S. Rabin is a tough lookin' mofo, and so is the U.S.S. Akira also...natch!
 Nice looks all around tjoz...keep it comin' ...   :vaporize: or else!  :wink:
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Offline tjoz_aftermath

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Re: Aftermath 1.9 info, news and more
« Reply #42 on: 30 October 2008 08:14 AM »
The ship behind her is a Terran Poseidon, either ISS Onuris, Cerberas or Ryujjin. We have other Terrans now but I havent installed them yet and wont be till after the weekend.

Offline tjoz_aftermath

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Re: Aftermath 1.9 info, news and more
« Reply #43 on: 01 November 2008 04:04 AM »

Look a surprise, not even the rest of the team knew about this lol...

But yes, all them nice ships we been showing as promo, you can now play with them. Not only that, but you get two new maps aswell. You get the Siaraname System map thats been given to us by AcidFluxxBass and also a brand new map called Yispen (made by us). Now thats the good news.

There is bad news though. Them three ships in our Add-on pack most likely will never be seen in Aftermath ever again. Already the Sovereign in Add-on Pack A will never be seen in an Aftermath release. The Ktinga I think wont make any future releases either. At this stage the Akira looks to be the only survivor of the three.

The maps, they will be in future releases but most likely in other modes. For Add-on Pack A, they are in Death Match. Siaraname System is a 6 player map while Yispen is an 8 player map.

Same thing applies as 2.0, you have to log in to the site to get the pack. Head to the downloads section of the site and its yours. I hate that part of the site, having to sign in to download the stuff...

Aftermath Home Site, log in then head to downloads for Add-On Pack A



ModDB and Legacy Files links will be available in next couple days, least you dont have to sign up over with them.

Offline tjoz_aftermath

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Re: Aftermath 1.9 info, news and more
« Reply #44 on: 09 November 2008 04:40 AM »
Small bit of promo but big picture. We showing you how our new Defiant looks. There be more news later in the week.


Offline BLZBUB

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Re: Aftermath 1.9 info, news and more
« Reply #45 on: 09 November 2008 05:37 AM »
Big picture? I had to hook my comp. up to a 27" tv just to see it all! :P

All kidding aside, that is one sweet looking Defiant tjoz. Really sweet! Thanks!
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Offline tjoz_aftermath

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Re: Aftermath 1.9 info, news and more
« Reply #46 on: 10 November 2008 08:10 AM »
You all liked the Akira we showed a couple weeks back, well we have done more work to her since... Take a look at how the new Akira looks now.



And if you think it looks amazing here, wait till you get to play it in game. It floors you everytime. This is the first ship we have seen that looks even better in game than what it does in its own promo shots...

And its the stock Akira model too and so is the Defiant. We got no ports in Aftermath and we never will.

Offline tjoz_aftermath

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Re: Aftermath 1.9 info, news and more
« Reply #47 on: 15 November 2008 07:04 AM »
Some promo and bad news (depends how you look at it) for everyone. I will get the bad bits out of the way first but its not all doom and gloom...

Aftermath 2.0 was the last release. There will be no more Aftermath releases. The 2.2 and all subsequent releases (2.4, 2.6, 2.8 and 3.0) have all been canceled. There will be no more big releases from Aftermath anymore. Though we are not packing up shop so its not all bad. Instead we are shifting to much smaller releases, more importantly add-ons. Add-on Pack A was the deciding factor in the future of Aftermath, if it went down well then add-ons would become way of the future. If it panned, then Aftermath 2.2 would been the very last release. But the first add-on went better than expected and we will be sticking with the add-on approach.

I hope to have an add-on out a month maybe even two (on special occasions). After 3-4 add-ons, Aftermath 2.0 will be repackaged to include all add-on content. At this stage, I not sure if I want to keep the naming conventions for big releases (2.0, 2.1, 2.2 etc) or just have the repackages be called 'The Aftermath (November 08 build)'. Some people out there may see us releasing add-ons as a sign of desperation or a failing product but that is far from it. Add-ons allow us even higher quality control as only small amounts of content are being released which allows us the time to fine tune the material so its perfect for release.

For the people that say we are failing, that is complete 'censored' as we have managed to achieve far more than all the other Legacy mods combined. From getting picked up and being featured in gaming magazines, featured countless times in mod spotlights over at ModDB, the guys at Legacy Files promoting us, getting the first Legacy mod distribution deal with a major commercial online company, creating a tighter modding community and promoting healthy interaction within the modding teams (with the same ideals filtering out to other ST modding communities such as SFC3 and BC), gaining exposure outside ST communities and to get the attention of Bethesda who also helped promote Aftermath is further proof we have achieved far more than all the other Legacy mods. Plus there are the many firsts we have achieved with our actual work (gameplay innovations etc..). That may come across as being stuck up but its the facts and they speak for themselves. We put in the hard work and it paid off. If people think that is an attack then they are narrow minded, short sighted fools. That probably would be seen as an attack now lol...

Now for the normal good stuff, promo pictures!! We have 4 on show for today, we also have some other news that I was suppose to bring up earlier in the week but some things went down and last week was very busy for me. But pretty pictures time. Today I show off our new Heavy Defender. She now has a more elegant and sleeker look compared to her bloated and heavy look she had before. She also shows a more clearer design lineage which holds characteristics of earlier ENT design cues and extends out to the sleeker look of the TNG era Romulan ships. Also on show is the first shot of how our new Steamrunner is coming along. Now that one is a WIP as Im not entirely happy with it. I want to do more work on it with its bump mapping and specs.

 

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Re: Aftermath 1.9 info, news and more
« Reply #48 on: 15 November 2008 07:28 AM »
 tjoz...that Heavy Defender is lookin' terrific, but I am a Steamrunner fan, and I gotta say that WIP is comin' along fine. I can't wait to see the finished product. That is spectacular man! Keep it up!
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Offline tjoz_aftermath

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Re: Aftermath 1.9 info, news and more
« Reply #49 on: 29 November 2008 10:09 PM »
Been a little while but internet not been the best lately... Stupid broadband caps... Anyway, I bring that bad news that I was suppose to do the other week but there is plenty of good news too.

As people may or may not know, Aftermath 2.0 was the last release. There will be no more large scale releases from Aftermath anymore. Just the amount of time and frustration that goes into making the large releases is not good for the team as patience wears very thin especially when development blows out and releases get canned, we already up to 4 canned releases (Stage 2 and 3, 1.9 and 2.2). Interest wanes when development times stretch for months on end so I made the decision to end the main releases. But it dont mean Aftermath has packed up shop and called it a day. We are shifting to add-on releases. The success we got with our first add-on was the deciding factor in the future of Aftermath. With 2.0, we have a solid foundation that we can continue to add content to, plus with the add-on route, we have a much higher quality control over the larger releases as we will only be dealing with a small amount of content per add-on. Development times are much much smaller which means we can have a more frequent release schedule (currently set to at least one add-on per month). Also something that it brings is there is no need for a full dev team to make an add-on. Any of the team can put out their own add-ons. This allows the other team members to step up and take more responsibility with their work and promotes further growth and confidence within the modder. With the add-on's, every 4th addon will see a repackage of 2.0 that includes all previous add-ons built into the last main release as well as being available separately.

But there is even more good news, we have a new team member now. We now have Max Loef on the Aftermath team and Dontdrunkimshoot/Fangoriously will be shifting to a more permanent role on Aftermath (was an affiliate team member but will now be a main team member). Max Loef will be bringing something new to Aftermath: ships and other work. Currently, Aftermath is being solely developed by the new team which consists of Dontdrunk, Max and myself with occasional input from the old team.

And now for promo, we have a fair bit to show today. Showing some of Max's ships (the Charger, Trident, Constant and Saratoga) and some of our other retextures of the Warbird and Soveriegn (has new bumps now). Stuff on show today some will be in Add-on Pack B and some in C.