Some promo and bad news (depends how you look at it) for everyone. I will get the bad bits out of the way first but its not all doom and gloom...
Aftermath 2.0 was the last release. There will be no more Aftermath releases. The 2.2 and all subsequent releases (2.4, 2.6, 2.8 and 3.0) have all been canceled. There will be no more big releases from Aftermath anymore. Though we are not packing up shop so its not all bad. Instead we are shifting to much smaller releases, more importantly add-ons. Add-on Pack A was the deciding factor in the future of Aftermath, if it went down well then add-ons would become way of the future. If it panned, then Aftermath 2.2 would been the very last release. But the first add-on went better than expected and we will be sticking with the add-on approach.
I hope to have an add-on out a month maybe even two (on special occasions). After 3-4 add-ons, Aftermath 2.0 will be repackaged to include all add-on content. At this stage, I not sure if I want to keep the naming conventions for big releases (2.0, 2.1, 2.2 etc) or just have the repackages be called 'The Aftermath (November 08 build)'. Some people out there may see us releasing add-ons as a sign of desperation or a failing product but that is far from it. Add-ons allow us even higher quality control as only small amounts of content are being released which allows us the time to fine tune the material so its perfect for release.
For the people that say we are failing, that is complete 'censored' as we have managed to achieve far more than all the other Legacy mods combined. From getting picked up and being featured in gaming magazines, featured countless times in mod spotlights over at ModDB, the guys at Legacy Files promoting us, getting the first Legacy mod distribution deal with a major commercial online company, creating a tighter modding community and promoting healthy interaction within the modding teams (with the same ideals filtering out to other ST modding communities such as SFC3 and BC), gaining exposure outside ST communities and to get the attention of Bethesda who also helped promote Aftermath is further proof we have achieved far more than all the other Legacy mods. Plus there are the many firsts we have achieved with our actual work (gameplay innovations etc..). That may come across as being stuck up but its the facts and they speak for themselves. We put in the hard work and it paid off. If people think that is an attack then they are narrow minded, short sighted fools. That probably would be seen as an attack now lol...
Now for the normal good stuff, promo pictures!! We have 4 on show for today, we also have some other news that I was suppose to bring up earlier in the week but some things went down and last week was very busy for me. But pretty pictures time. Today I show off our new Heavy Defender. She now has a more elegant and sleeker look compared to her bloated and heavy look she had before. She also shows a more clearer design lineage which holds characteristics of earlier ENT design cues and extends out to the sleeker look of the TNG era Romulan ships. Also on show is the first shot of how our new Steamrunner is coming along. Now that one is a WIP as Im not entirely happy with it. I want to do more work on it with its bump mapping and specs.
