Author Topic: UFOP: StarBase 118 RPG  (Read 15829 times)

Offline MilesUnum

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Re: UFOP: StarBase 118 RPG
« Reply #160 on: 03 October 2011 04:02 PM »
Challenger Plot Summary

The USS Challenger-A is currently searching for a Bajoran freighter that was transporting an illegal weapon to StarBase 118. The crew were members of the Scarlet Brotherhood, a bunch of fanatical terrorist fringe group from Bajor. The crew searched a number of freighters and found the one carrying the contraband weapons, but the away team soon came under fire and Ensign Blake was badly injured while other members were killed. LtCmdr. Lawn and Lt. Parker were captured by the extremists but fortunately managed to escape.

The Star Trek adventure continues at http://www.starbase118.net/.

Offline MilesUnum

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Re: UFOP: StarBase 118 RPG
« Reply #161 on: 05 October 2011 02:42 PM »
Five Ways to Really Improve Your Writing Skills
By Kalianna Nicholotti

If there is one thing we do a lot of here on Starbase 118, it’s writing. By weaving together long strands of words, each one of us is able to contribute to the collaborative effort that goes into each day, each mission, and each ship. Without words, our characters, and the worlds we’ve created around them are nothing more than thoughts fluttering through our minds.

So it is to our writing, and our skill with it, that we are in debt. Without words in their written form, there would be no world to sim in, yet words can be mighty confusing at the same time. Perhaps this is why we are always looking for new and better ways to improve what we write, how we write it, and in which manner we weave it together with the same input from others involved. From the mysteries of Alpha Eridani, to the secrets still held in deep space, our stories and our ships depend on our writing skills, so why not take every chance possible to improve them.

That is just what Rob Siders, via Problogger, wants to help us do, too. This veteran writer, with experience in technical writing, fiction writing, and personal writing, sets out five very good strategies that can help us hone and improve our writing skills without much effort or time at all. While some of our writers may already be aware of these strategies, I’m sure that plenty of us can benefit from them as well.

So if you have moment to spare, head on over to Problogger and check out Rob Siders Five Killer Ways to Improve Your Writing Now. You’ll be glad you did!


Offline MilesUnum

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Re: UFOP: StarBase 118 RPG
« Reply #162 on: 07 October 2011 02:24 PM »
Happy 30th Birthday PC!
By Arielle Teagan

IBM model number 5150, known as IBM Personal Computer or short IBM PC, is the original version and progenitor of the IBM PC compatible hardware platform. Created by a team of engineers and designers under the direction of Don Estridge it was introduced on August 12, 1981.

Though ‘personal’ computers were introduced almost a decade earlier, even the terms “microcomputer”, “home computer” and the “personal computer” was already in use since early 1972, it was this model that brought to the term ‘PC’ to American lexicon.

There were other computers called personal, home or microcomputers, but the success of this model the term PC came to mean more specifically a microcomputer compatible with IBM’s PC products making them a standard in the field.

This success lead other companies to develop IBM Compatibles (computers used to be referred to as PC clones, or IBM clones since they almost exactly duplicated all the significant features of the PC architecture, facilitated by various manufacturers’ ability to legally reverse engineer the BIOS through clean room design) which in turn led to branding like diskettes being advertised as “IBM format”.

Companies like Phoenix Software Associates, American Megatrends, Award, and others achieved workable versions of the BIOS, allowing companies like DELL, Compaq, and HP to manufacture PCs that worked like IBM’s product.

IBM 5150 platform was created by IBM with an intention to create low-cost single-user computer in response to Apple’s success. There were three operating systems (OS) available for it but the most popular and least expensive was PC DOS, a modified version of 86-DOS, to which Microsoft acquired full rights from Seattle Computer Products.

The IBM PC was sold in high enough volumes to justify writing software specifically for it, and this encouraged other manufacturers to produce machines which could use the same programs, expansion cards and peripherals as the PC.

Happy Birthday IBM PC!

This article was sourced from Wikipedia and is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.

The Star Trek adventure continues at http://www.starbase118.net/.

Offline MilesUnum

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Re: UFOP: StarBase 118 RPG
« Reply #163 on: 25 October 2011 06:09 PM »
An Interview with Michael Okuda

I can vividly remember my first Star Trek convention in the late 80s where James Doohan was one of the guest stars. Star Trek: The Next Generation was received by fans as a long-awaited return of the beloved world of Gene Roddenberry to television. Long before Amazon.com or any other online retailers, getting your hands on Star Trek memorabilia was a little more challenging than it is today. You could purchase the items at conventions or through catalogs, and for me, the convention I attended was the first time I’d seen a large manual with a beautiful cover and incredible illustrations inside. That book was titled Star Trek: The Next Generation Technical Manual published by Pocket Books. I’d seen Michael Okuda’s name in the credits of The Next Generation episodes, but I’d never learned much about him. When I purchased the technical manual, my eyes were opened to the genius of Mr. Okuda’s vision of the future and to his major contributions to Star Trek.

As I read through the manual and saw Mr. Okuda’s name more and more over the years, it became apparent that he was a true pioneer. Along with his wife, Denise, they went on to write numerous Star Trek stories and serve as advisors for the subsequent television series Deep Space Nine, Voyager, and Enterprise. More recently, Mr. Okuda has been involved with the remastering of the original series on DVD to enhance the special effects, as an advisor to the MMORPG Star Trek Online in its initial stages, and designing logos for NASA.

His most famous contributions to Star Trek include the graphical user interface for the LCARS computer system used on the Enterprise-D and other Starfleet vessels. In appreciation for his contributions in this area, the visual style of the LCARS was named “okudagrams”.

Want to learn more about Mr. Okuda and his memories of working on Star Trek? Read the Michael Okuda interview at UFOP: Starbase 118.

Offline peslenaneward

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Re: UFOP: StarBase 118 RPG
« Reply #164 on: 06 January 2012 10:41 AM »
Stephen Collins truly a man with the difference.