OK I haven't made a post here in a long time. It's been a very long time since I've commented on star trek online. But this certain topic is definitely something that I have to comment on. The only reason why I've never played and MMO and don't like them very much is because they always have those loadings screens. I'm a impatient gamer and I don't like having to wait for my game to continue. Especially if I know it's possible for them to make a game that can be seamless. I know it's possible. And here is proof. It's called infinity: the quest for earth. It has a seamless engine. If you program it right and use the right type of technology it's possible to have a massive universe without the lag. This is how they do it.
They use a technology called Procedural Programming
I quote
"Procedural Programming is a technique to let the computer generate the game universe on-the-fly, in real-time on request, rather than manually building everything. Because of this, the generated universe can be absolutely huge. In Infinity, billions of worlds, most of them never explored by any player, are awaiting the adventurous soul."
end quote
Now isn't that interesting billions of worlds they say. Most of them never explored by any player. Now that sounds like star trek if I ever heard it. But of course this game is not star trek it is infinity. Oh and that seamless space two ground you're talking about they did it. And not by hiding the loading window.
And I quote again
"Infinity's engine features a completely seamless experience. You can fly in space and land on planets.. without any loading times or unnatural transitions."
End quote
your guyses ideas were pretty good I have to put it that way but these guys have you beat. Not to sound hostile of course. here is a video of it in action.
http://www.youtube.com/watch?v=DCzDKj3hjOE So if say they use the Infiniti engine in star trek online which I doubt. You can take :shuttle: to the surface land it and take off again and land :shuttle: in your :Constitution: whenever however you want to. This is the kind of game play a I'm expecting for star trek online. But I doubt I'll get it. Another one was real time combat. You know halfing to go and get buffs to have a fight. I can see that now you walk into a bar and ask another player hey you wanna go get some buffs. Kind of reminds me of drugs. No in My perfect star trek online they would use real-time combat instead of a bunch of numbers on your computer. So you can take your :kill: and shoot a :wink: whenever you want and wherever you want say in the bar. Start a brawl you know fun stuff like that. Anether thing that I really want in this game is to be able to lookout the main window of a docking bay and see one of my friends looking out of a window on his :Constitution: pulling out of the station. In a zoned game this is not possible as he would've had to been rendered. That's one of the things I kinda liked about star wars galaxies as you go walking around your ship say you're luxury yacht you can look out the window and see the planet you're in orbit, of and if someone's piloting the ship you can actually watch things fly by. Another thing that a zoned game cannot do. Don't call me an infinity freak. but I just think that what they're doing over there is what should be being done to star trek online. star trek online cannot be made in a traditionally manner as it is not your everyday science fiction show. I also think that they should take in mind real sizes and distances another thing that infinity is doing
I quote again
"Unlike most other games, Infinity respects the relative scales and distances one could find in space. Realistic orbits are used, and planets move in real-time. Many systems have multiple suns, with a complete hierarchy of celestial bodies orbiting around each other. You will find moons and asteroids in orbit of larger planets, themselves orbiting the sun(s)."
End quote.
Essentially I guess really all I want is a star trek simulator. Which I bet is what your warning zack a star trek simulator. That's what we all want right. Of course we're not gonna get it unless we make it. I say when infinity comes out we make a star trek mod of it. Only it doesn't include people walking around and stuff like that. No extensive starship interiors that could throw a kinky in our operation. In less they change it which I doubt. Ah well I'm done with my rent if you manage to get all the way through this post I congratulate you. :D
this is Bin Hokens sining of :blueshirt: