Excalibur Update: Transparency

Posted on November 21st, 2011 by Zach Nicodemous

The latest update from the “Star Trek: Excalibur” project has been posted and shows off several examples of how transparency effects are being used in the game:

Some Transparency: One big advantage for Excalibur’s ship framework is how well it supports transparent parts of a ship. This album describes some of the interesting uses we have found for transparency over recent months, and shows just how far it can be pushed.

You can see the full update at: https://www.facebook.com/media/set/?set=a.10150474332529810.435249.349086809809&type=1

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