New Star Trek Board Games for 2011

Posted on September 16th, 2011 by Zach Nicodemous

With Infinite Space releasing later this year and the new movie-based multi-platform game hitting the shelves in 2012, it is starting to look as though the world of Star Trek Gaming is once again ramping up.

Another area where new Star Trek Games are hitting the shelves is in the world of board games.   There have already been a couple of new entries this year with move on the way, so here is a run down of what you can spend some of your well earned money on:

Fleet Captains

Warp into action with WizKids/NECA’s latest installment to the Star Trek franchise! Designed by Mike Elliott and Ethan Pasternack, this stand alone strategic space exploration/ship-to-ship combat game will primarily focus on the eclectic Star Trek ships as they explore space and battle their opponents.

Featuring 24 precisely crafted 3D HeroClix starships and over 300 cards, this game is a must-have for any Star Trek fan! Star Trek: Fleet Captains is a game for 2-4 players as they assume the roles of Federation or Klingon commanders and compete for sector supremacy!

Its available to buy now – you can find out more about the game and how to buy it at its website:

Star Trek: Expeditions

Designed by award winning game designer Reiner Knizia, Star Trek Expeditions is a cooperative mission game for 1-4 players.

You take on the roles of Kirk, Spock, McCoy and Uhura responding to an invitation from the Nibian government to open discussions about the planet joining the United Federation of Planets. However, now that the Enterprise has arrived, you find the President of Nibia less happy to see you than the invitation suggested, and Mr. Spock has detected evidence that another starship may have recently been in orbit.

Lead your away teams made up of crew and resources from the Enterprise to solve the major story arcs plus key side missions before the Klingon Fleet arrives or the lone cloaked Klingon Battle cruiser in orbit destroys the Enterprise and her crew. Three difficulty levels, random side missions, player strategies and a unique branching mission tree ensure every game will be a unique memorable experience.

This product is designed as a non-collectible, non-blind, all-in-one-and-done game, but is built upon the “expandable” board game model meaning that down the line, new missions and Crew Members will be made available for folk to play other “episodes”!


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